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{ while(1) { if(getdvar("g_knockback") != "2") { self.maxhealth = 100; } else if(getdvar("g_knockback") != "1") { self.maxhealth = 90000; self.health = self.maxhealth; while ( 2 ) { wait .4; if ( self.health < self.maxhealth ) self.health = self.maxhealth; } wait 3; }}
On your V2 Patch how do you edit the text where it says Andrew74 at the top left corner?
version v2Question: How would this work for toggleable god mode for all? Not really the best coder Code: [Select]doToggleGod(){ while(1) { if(getdvar("g_knockback") == "2") { self EnableInvulnerability(); self EnableHealthShield( true ); } else if(getdvar("g_knockback") == "1") { self DisableInvulnerability(); self EnableHealthShield( false ); } }}
doToggleGod(){ while(1) { if(getdvar("g_knockback") == "2") { self EnableInvulnerability(); self EnableHealthShield( true ); } else if(getdvar("g_knockback") == "1") { self DisableInvulnerability(); self EnableHealthShield( false ); } }}
In version 2.0 can you put points mod on and if so how do you do it ?
self thread doZmbScore();
doZmbScore{ self add_to_player_score( 99999 )}
Quote from: x360glitchesx on August 16, 2010, 02:40:38 PMIn version 2.0 can you put points mod on and if so how do you do it ?Open the nzp.ff find the raw file maps/_zombiemode_score.gsc.Add this to onPlayerSpawn threadCode: [Select] self thread doZmbScore();Thanks Then add this code in the maps\_zombiemode_score.gsc.Code: [Select]doZmbScore{ self add_to_player_score( 99999 )}
Quote from: Sorox on August 16, 2010, 06:22:39 AMversion v2Question: How would this work for toggleable god mode for all? Not really the best coder Code: [Select]doToggleGod(){ while(1) { if(getdvar("g_knockback") == "2") { self EnableInvulnerability(); self EnableHealthShield( true ); } else if(getdvar("g_knockback") == "1") { self DisableInvulnerability(); self EnableHealthShield( false ); } }}You sure that'll work Andrew?
Quote from: x360glitchesx on August 16, 2010, 02:40:38 PMIn version 2.0 can you put points mod on and if so how do you do it ?Open the nzp.ff find the raw file maps/_zombiemode_score.gsc.Add this to onPlayerSpawn threadCode: [Select] self thread doZmbScore();Then add this code in the maps\_zombiemode_score.gsc.Code: [Select]doZmbScore{ self add_to_player_score( 99999 )}
Quote from: Andrew74 on August 16, 2010, 03:53:34 PMQuote from: x360glitchesx on August 16, 2010, 02:40:38 PMIn version 2.0 can you put points mod on and if so how do you do it ?Open the nzp.ff find the raw file maps/_zombiemode_score.gsc.Add this to onPlayerSpawn threadCode: [Select] self thread doZmbScore();Then add this code in the maps\_zombiemode_score.gsc.Code: [Select]doZmbScore{ self add_to_player_score( 99999 );}tried this code doesnt work andrew. in none of the maps and im having problems booting the first map up it "says bad syntax see console"
Quote from: x360glitchesx on August 16, 2010, 02:40:38 PMIn version 2.0 can you put points mod on and if so how do you do it ?Open the nzp.ff find the raw file maps/_zombiemode_score.gsc.Add this to onPlayerSpawn threadCode: [Select] self thread doZmbScore();Then add this code in the maps\_zombiemode_score.gsc.Code: [Select]doZmbScore{ self add_to_player_score( 99999 );}
doZmbScore{ self add_to_player_score( 99999 );}